Woke up this morning and reworked my “time traveler” character for the “character of the week” event. Less is definitely more, heh! I don’t get it, WHY do I keep on adding ugly details and “noise” to my images when it almost always makes them worse? I want to get better at focus on a clean color palette, nice lines, great values and simple design <__<
That’s why I made those two very simple and colorful characters. Never played journey, and only seen like two screens from it, but I think my design ended up resembling the game (even if journey seems waaaaay more beautiful!).
“Get the fundamentals down or the fancy stuff won’t work” as Randy Pausch said.