Hey guys n’ gals! This weekend marks the deadline for my character design “the hag countess”. I’m struggling to get all things right, and as you can tell I got major issues with the lighting. I think that besides value and perspective, lighting is one of the things I just’t can wrap my head around. This should call for more real life studies so I can learn hos this stuff works. I feel like I just can’t think of how light hits surfaces and what it makes them look like. It super hard! How do people ever master this kinds of stuff?
This week’s two hours of croquis was nice as always, but I just wasn’t really feeling it. My sketches ended up looking stiff, unbalanced and not like real humans. To make matters worse I was too lazy to scan my images, so here you have dull and boring iPhone photos hehe!
Back to bed, I need more resting. Stayed at home from work today due to the stomach flu…
I’m participating in the “character of the week” contest over at ConceptArt.org! The brief asks us to design a character that travels in time to make sure the evil, opposing group of scientists don’t get the chance to destroy the line of time. The brief said nothing about where the “time enforcer” might travel, but the game/movie is set in the future. So at first I was going to do something light and filled with bright colors, something a bit more light. But it looks like I ended up doing something a bit more dark. It’s still work in progress. Need to think of a nice pose for my badass heroine.
This week my artsy friend Kage gave me a call, and so we went to live croquis together! One and a half hour of drawing quick poses of this beautiful woman posing for us. I felt oh so rusty, haven’t drawn nudes in years, but man did it help my anatomy already. Hopefully me and Kage will be going there each Wednesday! I absolutely know I need to do this to develop further ^_^