Nordic Game Conference of 2015 is over. I had a blast! It was very nice to get the opportunity be part of the Art Contest hosted by Wacom and Epson. I did my best to make sure everything was running smoothly, writing the rules, designing a poster, convincing artists to try out the Wacom gear in the booth and counting the votes on Friday. The people from Wacom were nice, and I got two students helping out as well. We printed the participant’s art and posted it on the wall by the coffee table, where conference attendees were invited to vote on their favorite piece on Instagram or Twitter. The winner, Jerina Kivistö, got handed a brand new Intous PRO M on stage during the wrap-up of the conference on Friday. Her interpretation of the theme “Blueshift” was a worthy winner, but I’m really happy I didn’t have to pick a winner since there were so many talented artists joining this. I’m glad the crowd on social media got to decide, haha!
NGC always makes me feel like the Nordic games industry is one big family, and it’s really one of the high lights of the year to me. When everything is over I’m totally exhausted and overwhelmed by new ideas and inspiration, while at the same time I’m just super excited about what I’ve learned and all the people I met. This was my 7th time, and it’s starting to feel more and more like a class reunion each year. It’s the yearly opportunity to meet everyone you only speak to by email or on Twitter, to catch up and get drunk together, comparing war stories and meet new folks. This year I really felt like a n00b in so many ways. When you talk to people like Vic Bassey (editor of the Indie page The Square, top image), Laura Bularca (producer at Gothia Science Park and the person who snapped the photo of med and Vic) or listen to Brie Code (3rd image from the top) talk about how to assemble a kick-ass team, you just realize just how little you actually know. How it is even possible that learning new stuff makes you feel even more like >THIS<? Huge thanks to Jacob, Marie and all the others at Nordic Game for making this possible each year < 3
Speaking of art, Margel posted this very cute drawing of me, Ola and Ivan. It’s us from back in the days when we worked at Junebud together. The best part is that it does really look like Ivan’s haircut in real life ; D
Moooooore balloons! I’ve been working withe the decoration for Nordic Game Conf the whole day.
Back to basics, it’s MilMo, the F2P MMO created by Junebud, the place where I got into this industry in 2009. My former colleague Calle held a very good presentation about how he now is making a living selling his asset “Ultimate FPS Camera” in the Unity asset store. I didn’t know he had started a new company named VisionPunk. Happy to see him doing well! I also met Kata on Unite today. She was a programmer working with MilMo, now at Rovio : )
When Unite was done (hopefully the event will be a reoccurring event in Malmö!), it was time for Indie Game Night. A night always before NGC, where indies get to mingle, show their games, dance and compete in “the indie game of the year”.
Indie games on stage, this photo showing a game called “Clairvoyance”. This year’s NGC is the 10th ever, and I heard it breaks all kinds of records, with something like 2000 visitors! I’ll be working at this the whole week : )
The only photo from GDC -10 I managed to find. Or I think it’s taken on the same day GDC Europe ended and Gamescom began. Many devs choose to visit them both when in Köln since they are held the same week.
The MilMo devblog (MilMo is a game developed by Junebud, today owned by Dohi Entertainment), is still up! The blog features a lot of photos taken at conventions and events like Game Developer’s Conference, Nordic Game Conference and Casual Connect when I worked at Junebud. Since I don’t know if the blog will be up forever I decided to download some of the photos (I hope it’s OK since I’m the one both in front of the camera and owning the original pictures to some extent). I put together some collages of photos for the fun of it, remembering good times!
Nordic Game Conference -12 with friends at the Nordic Game party in Malmö, Sweden. Awesome times! I danced so much this night I woke up with a sore neck…
Swedish Game Conference: Satellite South in Malmö 2012. This is the game writer behind “Amnesia -the Dark Descendant” at the end of his lecture about storytelling. I gave a presentation about game metrics which was very appreciated.
As a community manager and someone with an interest in people I enjoyed the privilege of visit all these super nice events during my time working with MilMo. Me and the CEO of Junebud, Ola Holmdahl, promoted Junebud’s games, made business and attended inspiring lectures, taking careful notes and bringing back the info to the company, sharing it with the crew. After each event we put together all our material and organized internal conferences back at the office; JuneCons! A lot of the business partners Junebud worked with were people and companies we got to know at professional gatherings like NGC or CC. Prior to this I attended NGC two times as a volunteer, helping out and organizing stuff.
Nordic Game Conference in Malmö 2011. The photo in the upper left corner is a photo from the official page of Nordic Game :)
This year I met with friends and dawgs from Southend, Coffee Satin Studios, Massive, King.com, Triolith and Mojang + others : ) There was just so many inspirational developers and I must say I feel very energized after attending the key note given by the Art Director Jonathan of new Deus Ex game, and dancing with the up and coming talents of Sweden’s game developers. Got bruises and soar muscles after all the dancing!
My boss Ola Holmdahl had plenty of meetings and I went to the lectures & took notes. After my metrics lecture at the Swedish Game Conference : South a couple of moths ago, several people have approached me on conferences and parties, asked me “are you Sara?”. This happened at NGC as well. It’s kinda fun and I get to meet so many nice people!
Nordic Game Conference is held in Malmö, my current home town!
Noric Game Conferance!
Dressed for a hot day in the conference rooms! It’s summer in Sweden <3
I’m back from the Nordic Game Conference (NGC), that took place in Malmö, Sweden last week. I have not visited that many game developer conferences so far, but it’s absolutely my favorite! It’s a really friendly atmosphere, it’s always plenty of old friends there and the Nordic Party is super sweet. And the fact that I can go straight home and sleep when the conference is done is a huge + ; )
Wednesday: Nordic Indie Game Party!
Ready for the indie party! Met plenty of old friends and new faces :)